Title : Scorchio
BSP Name : vso3dm1.bsp
Author : Ross "viper" Pearson
Release Date : May 27, 2002
Email Address : **email removed**
Game : Quake 3 Arena Duel/Team
File size : 500 Kb

Description : A simple map for some rl duels. Bringing back some of the fun from QW maps such as
: midair, amphi, under and povdmm4
: Included is a simple config to make the map play slightly better (no weapon except rl,
: better item handling when you spawn etc).
: You need osp to run it though. Just stick the config in your main osp directory then
: execute it, then launch the map.
: Something like this C:\Quake3\quake3.exe +set fs_game osp +exec rl.cfg

Thanks to : id for the Quake series
: bal, lunaran and ztn for making the best q3 custom maps

Map Information

New Textures : Just two slightly modified lava textures
New sounds : None

Other Notes : Bots play rather well but do tend to get stuck on the edge of the main platform from time
: to time
: Spawn time for the Battlesuit is set to every 60 seconds instead of 120. Spawning
: every 120 seconds is just too long for this sort of map.


Base : From scratch
Editor : GTK Radiant 1.2.7
Build programs : q3map
Construction Time : About 2 hours (inc compile time)
Build Time : About 8 minutes
Compile Machine : P3 800 - 384 Ram
Other programs : Photoshop 6

Copyright : blah don't be lame