shine on
by pjw

Title : shine on
Author : Pat "pjw" Williams
Description : Quake 3 deathmatch level (conversion of a Rocket Arena level)

* Description *

This is a rocket arena level that I converted to vanilla Q3, just because some people had expressed some interest.
The original level, "shine" is available as part of the second M3A multi-arena, on the M3A site, here:

Game type : FFA/Tourney
Player load : 2-4
New Graphics : Yep.
Thanks to Kiltron for the cool textures (see the additional text file re: these textures).
Thanks to Chris Opdahl for the blood splat texture!

* Author *

Name : Pat "pjw" Williams
E-mail: **email removed**
Home :

* Credits *

Thanks to:

All the other past and present members of the M3A crew--you guys rock!

Kiltron for the cool textures.

Anwulf and QkennyQ for some good feedback.

Chris Opdahl (**email removed**) for the bloodsplat.

Danzeman for the carnage. :)

More thanks to: id software for their groundbreaking games. (
Dj Bob for BobToolz (
Kestrel for Intellibot 2000 (**email removed**)
and mostly:
my wife Jana for cool ideas and everything else.

* Copyright / Permissions *

Copyright (2002) by Pat Williams. All rights reserved.

Authors MAY NOT use this level as a base to build additional levels.
(But if you're just dying to do something with it, contact me. We'll talk.)

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium (e.g. that would be included with a magazine)
without my explicit permission! (Just ask; be polite and stuff.)

You MAY distribute this BSP and associated files through the (internet,
FTP, local BBS etc.), provided you include this file and leave the archive intact.

Thank you for playing my maps!


* * * * * * * *

So we finish the eighteenth and I say, "Hey, Lama, how about a little something, you know, for the effort." And he says, "Oh, there won't be any money, but when you die, on your deathbed, you will receive total consciousness." So I got that goin' for me, which is nice.
-Carl Spackler