authors: Nunuk www.planetquake.com/nunuk
this level has maintained me occupied for a bit more than a week. just wanted to express a basic concept within gtk: trying to make a level with some sort of chris foss inspiration. an illustrator who did tons of spaceships illustrations in the eighties. some of it got old, it's a fact, but his forms and ideas remain very "up to date".
the "homeworld" strategy game, released two or three years ago, took a lot of its inspiration in foss's works too. a great atmosphere, that i had never really found into the quake world. for those interested: dynamic2.gamespy.com/~homeworld/
i'll probably explore even more this path in the near future: base atmosphere, space all around....and simplicity.
note: railgun spawns every 120 sec
Gameplay: nunuk, ptit benj, bengal.
Bot File (aas): yes
how to play place sparth.pk3 in your
/Quake III Arena/baseq3/ folder
start quake3 Arena
type /map sparth
type /addbot <botname> <skill>
hit ~ (to clear the console)
Note: If the map does not start automatically after loading then make
sure you have the SV_PURE variable set to 0. I also included an arena
file in the pk3 file so that it can be loaded from the menus.
editor: gtk radiant 1.1.1 by Id Software
build time: less than two weeks
Beta testers: bengal, ornicar"ptitbenj", kionke, yan "lacrampe".
thanks to: lorene and arthur
sock, bal, auhsan, nano, and all weirdos at terrafusion.
my testers. especially ptit benj and bengal - always there for cool advices
bengal - for his awesome artwork
Distribution / Copyright / Permissions
Copyright (c) 2002 nunuk, **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.