Q3A Database
date: 29-01-2k Quake3Arena DM/Tourney map. ==================================================== title: Simplisity file: jmdm1.pk3 author: Thingie (call me jejoenje) email address: **email removed** URL: members.xoom.com/B1147374/ description: Small, gloomy Q3A map. First-timer, so go easy on the details. 2-4, 1on1, 2on 2 is fun. Six is crowded, but fun too. ==================================================== play information skills 0,1,2,3: no tourney: yep, one on one, two on two -- not tested yet but should work fine. deathmatch: that's what it's for. 2 to 4 players. Six is busy. But cool. CTF: no Bot File (aas): yes other: no new sounds: no new graphics: no new music: no how to play place jmdm1.pk3 in your /baseq3/ folder start quake3arena hit ~ type /map tig_one type /addbot <botname> <skill> hit ~ (to clear the console) ==================================================== info This is the first map I got in working order with any game or editor. It's rather cool to frag your little brother on your own map. ;-) First time, so go easy on the details. I do know about some 'bugs' -- misaligned textures, see-through things on the lava. I judged it was finished enough to be released, but if you do find something really annoying or disturbing feel free to mail me about it, and I'll see what I can do. ==================================================== construction base: nope. editor: Q3Radiant 181 by Id Software other progs: Q3 Build by Sagnor <**email removed**> AzrKnight <**email removed**> (have a look on Rust for it) ..and folks: THAT IS ONE HELL OF AN EDITOR! GO GET IT! NOW! It's somewhat buggy here and there but some of it's features are so damn cool I forgot all about the bad things. know bugs: some misaligned textures, some see-through spots over the lava. And maybe I'll move Jesus to the right a bit 'cause for know you can stand on his head.. mmm.. Ehm.. I also so a few spots on the floor over the lava, where red 'light'-things shine through.. can anyone tell me what they are and/or how I rectify it? Again, please mail me if you find some serious bug I missed. build time: a week and a half, every evening. ==================================================== thanx to ... praCCer for beta-testing, and my dog for emotional support. :-P ==================================================== Distribution / Copyright / Permissions What do I care. I thing I'll GPL this thing. Just distribute it freely among your friends, modify it (I included the map in the pk3-file), but DON't MAKE MONEY FOR IT OVER MY BACK FOLKS! ==================================================== Have fun fraggin'! Thingie 'Call me Jejoenje' **email removed**
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