Q3A Database
Vermilion Dream
Date : June / 25 / 2001 VERSION NUMBER : version 1.0 =================================================== Title : Vermilion Dream Author 1 : Scott McGregor AKA Goose Author 2 : Russell Meakim Jr Aka Castle Home Page : www.planetquake.com/lacedneptune Email Address : **email removed** **email removed** =================================================== System Requirements: Medium to high system specs needed to run this map at full speed. Reasonably high R speeds combined with heavy use of glass my result in heavy FPS hit. =================================================== Description : Castle - This level started by another mapper that goes by the name Goose who is now working on Unreal Championship as a full time level designer. He couldn't find time to complete the level himself because of his new job and decided to post on the quake 3 world forums asking if some one else would complete the map in his place. I stepped up and took on the job and the level you see before you now is the end result. The level is very cool in its own right mainly because two very different level designers worked together. Goose - My final Q3 map. Its a abbandon mars outpost. With a little outdoor area. Went for clean simple but strong looking I have included a few .map files of the map in various stages. Maybe some people can learn a few tricks along the way. I guess this is my way of giving back to the community that gave me so much. =================================================== Additional Credits to : Goose - Original map design Castle - Completed the map Hazoc - Rock texture Evil/HFX - His awsome texture packs Hypn|S| - for feedback and testing Jherax - Feed back and testing Ease - Feedback and Testing Martin - Glass texture. Sock - Sky box thanks allot all of you. =) I think thats every one. If you did help me on this map and your not listed or you would rather not be known. As you can see I did my best to list every one and everything that helped me with this map so far. =================================================== * Play Information * Players : 12 + players New music : nope New Graphics : Pretty much all custom textures * Construction * Base : Goose: Random thoughts in my head. Editor used : Q3radiant/GTKR Installation and play : Unzip these (this) file(s) into BASEQ3. ==================================================== * Copyright / Permissions * If you plan to do ANYTHING with this map I want you to tell me about it and ask me if it is ok. I may even help you with a newer version if you ask nice enough. =) Take this and learn what you can from it.
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