New World Disorder
================================================================
Title : c2kdm1 - New World Disorder
BSP Name : c2kdm1.bsp
Author : Stefan 'Cart2K' Walaski
Release Date : June 2001
Email Address : **email removed**
Home Page : **invalid URL**

Other maps by Author : currently none

Thanks to : Foo for first beta tests and help with trim :D
AstroCreep for design tips.
[G:0] for playtests
================================================================

* Installation *

To install, unzip and place c2kdm.pk3 in your baseq3 directory wherever you installed Quake3: Arena. The map should now be accessible via the Multiplayer or Skirmish menu or by typing "\map c2kdm1" at the console without the quotes.

* Play Information *

Player Base : Free-For-All, Tourney, Team Deathmatch (2v2)
Deathmatch : 2-4
Bot File (aas) : Yes

* Construction *

Base : From scratch
Construction Time : 1 week. A little longer for beta testing.
Compile Time : Run time was 5 hours, 9 minutes and 3 seconds
Machine : Pentium 3 - 800, 256MB Ram
Editor used : Q3Radiant

* Custom Textures *

blue_light.tga - Evil Lair's Texture Set 6
blue_light_blend.jpg - Evil Lair's Texture Set 6
floor01.jpg - Evil Lair's Texture Set 3 (**email removed**)
floorcrcl01.tga - THAN_INDUSTRIAL TEXTURE SET RELEASE 1 (**email removed**)
floorcrcl01_glow2.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
pipes.jpg - Evil Lair's Texture Set 6
trim20.tga - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight05.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight05_glow.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight06.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight06_glow.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight08.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
trlight08_glow.jpg - THAN_INDUSTRIAL TEXTURE SET RELEASE 1
yellow_light.tga - redone with permission (Evil Lair's Texture Set 6)
yellow_light_blend.jpg - redone with permission (Evil Lair's Texture Set 6)

* Custom Models *

el_tele.md3 - Evil Lair

* Copyright / Permissions *

You may NOT use this level as a base to build additional levels.
You may distribute this BSP in any electronic format (BBS, Internet,
PC/Game Mag cover-CD, etc) but you MUST inform me before you do this.

Clear