What I am sure about is @Whatscheiser took the time to download and play your Quake 3 Arena release and offered some honest feedback. To me, that is gold level feedback and it sounds like you are not happy because it was not 100% glowing praise.
This is how I see it, 22 years have passed since Q3A was released and people like yourself still make levels for it and people like Whatscheiser (and others) are still happy to download maps and play them. Even more impressive is when someone takes the time to make a comment.
Your release is a well made Quake 3 Arena custom map, listed on a Quake 3 Arena website with public comments. This site is not for Quake Live and most of the players here are still playing the original release against bots only.
I have to agree with Whatscheiser comments about the teleporters and the bot game play. It is spot on.
Porting a map from Quake Live to to Q3A is no simple task. There are so many differences and the game play focus alone is very different. This was the same issue when people starting porting their favourite QuakeWorld (The Bad Place, Claustrophobopolis, The Dark Zone, Aerowalk) and Doom II (Dead Simple) maps to Quake 3. Very few authors took the time to understand the difference. The ones that did understand the changes made good releases. The ones that just ported the maps have a meh feel to them.
You even know about some of the differences. You mention that Quake Live has autojump that affects the functionality accelerator pads. Again, this Q3A, not Quake Live. Build for the game mechanics that are in the game, not a straight port. Be inspired, don't just copy.
Personally, I would be taking on Whatscheiser's feedback, thinking about it and trying to see what could be changed or tweaked to improve the bots on this release. Working out why the bots do not go for the Quad, seeing how the game play changes if the teleports moved you to the centre or the middle area that is rarely used.
If you are looking for feedback and comments on the Quake Live version, you will need to find a different site.
Side note: I really enjoyed this release and hope to see many more map released by you, each an improvement on the previous.
The map looks great and I enjoy seeing maps for Quake Live make their way here. With more bots or with actual humans it seems like it could make for a few fun games... But it feels a little "meh" as it is.