Green Nightmare
Green Nightmare by Turbo
Comments
Add a comment
avatar
**Preview only**
Be sure to submit your comment
Formatting help
Submit
Preview
Cancel
Submitting comment...
avatar
HelterSkeleton Rep. 6708
#6   27 Feb 2021
don't really like this for TA but would be worth trying in alliance. the authors recommended player load 3-6 a side seems just about right. any more and this would be overcrowded
Agree (1) or Disagree (0)
avatar
FragTastic Rep. 2459
#5   12 Jul 2012
Nice TA map :). I would recommend changing the map name to something like ''Techno 900'' since it looks like a futuristic map. Awesome gameplay, awesome textures & awesome map :). 10/10
Agree (0) or Disagree (0)
avatar
EmeraldTiger Rep. 2629
#4   29 Dec 2010
Great CTF map is great. Had it been released earlier I would have seen it scoring a spot in the ThreeWave CTF map pack. Would be awesome to see it in QL, provided they take out the unorthodox "is it still here?" sign.
Agree (0) or Disagree (0)
avatar
cityy Rep. 433
#3   29 Dec 2010
Screenshot made me lol - "Is it still here?" :)
Agree (1) or Disagree (0)
MopAn unregistered
#2   25 Jul 2002
Hi Turbo, played your map many weeks ago, wanted to write the review but was too busy! Nice work, original places which were funny walk through! :) Want to see your next map as soon as possible!!
Agree (0) or Disagree (0)
Tetzlaff unregistered
#1   24 Jul 2002
The layout is rotated (identical bases) and there are 4 entrances into the flag room, on 2 levels. The layout is nice and it should work quite well in 3W CCTF, because most ceilings have just the right height for grappling :)

The look is quite original, not typical industrial and not typical Q3 techno style... strange athmosphere, the green fog looks nasty :) Unfortunately there is not a single ambient sound in the whole map, again...

One thing I don´t like is the escape teleporter in the flag room: by using this you are practically out of sight for the flag room defense AND you get a Meghealth, that´s a bit too easy for escaping flag carriers.

Agree (0) or Disagree (0)
Clear