Mono is a level where I really
tried to experiment with custom
shaders and using photo-source
textures. Toward the end of
working on "Trinity" I became
inspired even more by industrial
design and conceptualized this.
It's not so much for game play as
it is for pure artistic freedom
and fooling around with giant
polygons. :)
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Description:
The future is a harsh world where
one church has enslaved mankind
"in the name of God". That's it.
Like it? Then send me an e-mail!
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How to install:
Copy the "map-mono.pk3" file into
the "baseq3" folder inside your
Quake III Arena folder. Go to
Single Player > Skirmish, and
select "mono" as your map.
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Map file statistics:
Filename: mono.bsp
Map title: Mono 1.0
Gametypes: Tourney, FFA, Team
Reccommended: 7 bots or a 4 vs 4
Build Time: 2 weeks
Compile Time: 19.5 hours
Workstation: 2100 Athlon XP
256MB DDR SDRAM
ATi RADEON 9500PRO
Compiler: Q3Map2 (by ydnar)
Inspiration: Mexico City, Tokyo
"Total Recall".
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Mono - By Mr.Lake v1.0 (C) 2005
www.conxort.com/mrlake/