Misery
by Kaz
Misery by Kaz
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raspatan Rep. 4660
#9   27 Sep 2020
Design is quite interesting. Gameplay is fun enough.
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Tig Rep. 2352
#8   26 Sep 2005
Cool, details have been updated. Thanks Dayta
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Dayta unregistered
#7   26 Sep 2005
you wrote -> Reviewer details have been lost, get in touch with me if it was you.<-

i remember i wrote that ... btw the map i have still running it on my server
xiya later (hope my daytadm17 will hopefully some day get out the que into the site itself)

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ix unregistered
#6   04 Sep 2005
16 unit stairs are better for players because they're large enough for you to know when the stepups will be, otherwise the stepups have a habit of killing jumps at the wrong time.
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Munyul unregistered
#5   29 Aug 2005
Nice map Kaziganthe - The map does have a good Quake feel to it and the paths are all well connected. I've only played against a bot in it, but I can imagine that it'll be a lot of fun for the casual DM players at a LAN party!

ps. I don't see anything wrong with 16 unit stairs either ;)

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Kaziganthe unregistered
#4   22 Aug 2005
Oh, and thanks for the reviews and stuff :)
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Kaziganthe unregistered
#3   22 Aug 2005
No, I have high moral standards (read: laziness) that prevent me from doing something like that. :P

Besides, I would have said, "16 unit stairs help the map to emulate the look of q1 which it was going after so they're pretty appropriate here, and therefore I have no nitpicks about them".

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Only_me.... unregistered
#2   21 Aug 2005
Second opinion....??? By who....Kaz???
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DevilDriver Rep. -12
#1   20 Aug 2005
sweet. this map certainly has the gameplay flow.
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