Oh, and congrats on working with id, I wish I was as good as you.
*sniff, sniff I'll be alright
I spent 3 days on this map trying every trick in the book to get the bots working flawlessly. However, because of the way in which the bots work, and how the bot file is created, they just will not work in this map.
The solution would be to design a terrain map, from the ground up, completely based around the bots.... which would lead to a rather dull, drab terrain map.
If you bear with me, I'll give you the technical low-down on what happened with this map:
Maps are broken into many smallish areas that the bots will use to compute their AI. On a regular indoor map, its easy, because you can forcibly create these areas and thus they are small and easy for the bots to navigate.
However, on larger maps, you have a problem where the areas are too large for the bots to process (this will cause either nasty pauses in the game while playing or a complete lockup). There are ways of breaking up huge areas into smaller ones; however, on this terrain map, despite trying many different division techniques, I still wound up with one area that was 10 times over the size limit. Result: lockup when you try to add bots.
If I do another terrain map, I'm going to try my best to work around these constraints. If it gets in the way of the actual gameplay of the map in general, I'm tossing out the bots again. They can really restrict what you can and can't do in a map. Bots like to see the map as a bunch of hollow boxes that are as smooth as possible from the inside. Terrain completely breaks this :)
I'm downloading this right now.
Does NE 1 know where to get other Terrain maps?
Sorry for the inconvenience.
Wrong folder. Thank you...
Its a Team Arena level and needs to be extracted to your /missionpack/ folder.
I have never encountered anything like this on any other map. Any ideas/suggestions/answers?
Seriously, this is as good if not better than the terrain maps that came with TA (although, why no stars?). But I neeeed my bot support.