.::LvL
Q3A Database
Fall Guy
Fall Guy by Fractal_Wave
Comments
Add a comment
avatar
**Preview only**
Be sure to submit your comment
Submit
Preview
Cancel
Submitting comment...
Cranial Bore unregistered
#6   03 Sep 2000
To make an aas file you need the BSPC.exe that comes with Q3R. In DOS to to quake3tools dir and type:

bspc -bsp2aas c:quakeIIIbaseq3mapsmapname.bsp

where that is the path.

Agree (0) or Disagree (0)
fish unregistered
#5   31 Aug 2000
thanks for all your suggestions I tried tigger-on's idea because it seemed like the easiest, it worked but it's not worth the trouble, next time if a map doesn't have a .aas file i'll just skip it, again thank you
Agree (0) or Disagree (0)
Tigger-oN unregistered
#4   30 Aug 2000
even easier - grab a copy of q3build a select some options q3build.gamedesign.net/

(but you will also require a copy of qmap (qmap is the tool that comes with Q3Radiant thats does all the work). You will need to make sure the .bsp is outside of a .pk3

Agree (0) or Disagree (0)
| Wiz | unregistered
#3   30 Aug 2000
Actually, to make an .AAS file, all's you need is DOS (which, im sure everyone has =) and Q3Radiant.

in DOS, you must locate your BSP. So to do that, you must change your Dir (ex. cdQuake3baseq3maps )

After you have changed your DIR, type in bsp2aas

then type:
bsp2aas -c:quake3baseq3map(mapname).bsp

This assumes you have Q3R and the tools installed under your Q3 dir BTW. I hope I got this right, if not, check out the tutorials at www.quake3mods.net

| Wiz |

Agree (0) or Disagree (0)
MEet-CEes unregistered
#2   30 Aug 2000
make a aas? ok!

well its almost a year since q3a came out i remember making aas files back in the beggining

if i find a map without a aas file now i just skip that map.

you need q3r and maybe a q3r frontend put that map in your map directory not the pk3 the bsp! then open the frontend and click on the options to make a aas some aas files will take 10-30 min! this isnt all the info you need but if your not a complete lamer then you should be ok. i had a comp for like 6 months and i figured it out.

i know theres one good frontend out there but i wouldnt know of its name now.

i wish Halflifes bot routes were automated int a program instead of laying out waypoints! damn it frontend that! beeotch!

Agree (0) or Disagree (0)
fish unregistered
#1   30 Aug 2000
there is no bot file, can anyone tell me how to make an .aas file
Agree (0) or Disagree (0)
Context menu

For options and more

OK, Got it