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Weezer unregistered
#10   14 Aug 2000
Waaaaaaaaaay too sprawling and

too much clutter.

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Tyre unregistered
#9   05 Jul 2000
The author does himself no favours by omitting to include a .arena file, forcing the player to try and remember what jumble of letters and numbers is needed to run the map from the console.

The problem with this map is that a lot of it looks too much like a bunch of brushes put together in Q3Radiant and not like a credible building. Texturing is fine, it's the architecture that's the problem.

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INCUBUS]vor[ unregistered
#8   05 Jul 2000
I like the map. Visually it is spartan, but it does have a bizarre 'large drain pipe' appeal to it, with very interesting atmosphere. Interesting combination of industrial-gothic, with emphasis on the former. Lots of ledges and things for fighting.

Good map- much better than the usual bland industrial stuff. It actually has some ambience!

{For a good UT map (yes, I play that too) go to UT Underground, and download DM-NetherWorld

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Dagwit unregistered
#7   05 Jul 2000
I played a couple of games on this map then went to bed thinking "What a cleverly laid out large techno map". It wasn't until the devmap walkthrough next day that I realised most of the detailing was gothic (apart from the metal doors and the large ducts in the RA room).

And nicely done the detailing is too, what there is of it. But overall the map leaves the impression of being a touch underdeveloped. The large bare areas of concrete probably magnify this impression. An occasional coloured banner or other symbology might have lifted this map. Perhaps pilasters and a greater use of wall features generally would have camouflaged problems of lighting artefacts, and patterns that emerge as 'random' patterns in textures repeat. A spartan aesthetic at the expense of visual problems is not ideal. A bit more light, as so often, would also have been welcome.

However, it is clear that much thought has gone into the layout of this map: as you move about it picking up weapons and other items you're constantly aware of the designer's mind at work.

All in all, very enjoyable. And, with all that concrete, so much more like a techno map than the gothic it actually is.

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undeaDDisney unregistered
#6   05 Jul 2000
This map isn't 'ugly'.
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not entered unregistered
#5   04 Jul 2000
Heh, I think today must be official Ugly Map Day at LvL. :)

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l00l unregistered
#4   04 Jul 2000
You can download it from this source too (with other PoQ maps ;) :


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undeaDDisney unregistered
#3   04 Jul 2000
Try this in a while:


I really don't know, how long it takes, 'til this map is available there. Another source for maps is: 3ddownloads.

Fileplanet is functioning sometimes, if you wait for a rather long time for the downloads start.

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Johnny Law unregistered
#2   04 Jul 2000
Any other download source for this one?

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undeaDDisney unregistered
#1   04 Jul 2000
Looks a little bit monochromatic, in some parts; this makes the map looking a little bit aseptic and blocky; lots of tentacle-pipes don't make an organic feeling on their own. Green slime would fit better then lava (= to pipes). Botplay is... ok.

Lets drink lava and shoot pipes. There is no 7.5 -I'm giving '8'.

(A very organic map with pipes is 'Evil1'; it's too dark with too small corridors for most users, I guess.)

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