great map!!!!
Very nice.
Hehe, I thought I'd leave this but...
First things first: I play 100% ProMode. If you don't
understand how this mod chages things, we're done.
I played TONS of QW brudda. I don't know who you play
on this map, but my fellas can quickly lock down the
double juicy...
Don't get me wrong... there is a lot about this map I like,
the author just needs to stop focusing players so hard :)
I agree man. This map degenerates into one fella
camping the red armore and blue ball. You can literally
win the instant you first spawn in. For 1v1 this map
is totally wrong. I mean spawn, 2 seconds and you're
200/200! What kind of moron digs this kind of stuff?
Split the two bombs and maybe it can get some serious
attention...
I do like the map though. Quite a bit actually. Good work Bal. :)
Good job!
Fingers releases ikbasev2
I release than_industrial
Everyone uses ikbasev2 because it looks better :)
Nah, who cares, Q3 needs more textures and I am looking forward to seeing what you have done with the old texture, Fingers.
Bal knows my opinion on this map already as I beta tested it a bit for him but I may as well just add...
... it rocks :)
-than
Bal: Nahh.. The map looks good.. Just align those trims better ;p
Bal > As I have told you before, a damn fine map.
XL > Stop commenting here and hurry up with XL1DM6 :-) And get a proper smiley :-)
Fingers, cant wait to see new version... is that a nice way of saying my map looks like shit tho? ;D
The Bad: Not much really, just a few bots don't seem to like the water that much near the mega health.
Very nice map, with good flow!! a definate 9.
Anyways, yeah, i totally agree on the bots, it seems that there is an exceptional feeling of sheer stupidity emanating from them =) But i was to lazy to fix'em, sorry to all those people who actually play those dumb bots =( Maybe try getting the Clockbot Demiurg was talking about back down, havent tried them yet, but i hear they are much better...
its a very good map though, and it is pretty fun to play but i had problems with the default bots... it seems that there is an exceptional feeling of going back and forth through the teleporter shooting each other with the machine gun. thats all the bots usually did.
plus it was kinda hard to see the bots if they were too far away due to all the blueness.
overall, pretty fun dm, but not as good as bal3dm1.
i give it a 6
Hehe, won't you be surprised to see Bal's next map ... hahaha!
Excellent map from Bal, and another winner in terms of pure gameplay IMO ( jeez, that's 2 maps in the last two days that are top notch in gameplay )
Probably the only overpowered area is the Red armor right next to a megahealth; everything else seems nicely balanced IMO :)
Also has a more 'Quake3ish' architectural style than Lunar's "Let's Drink Beer and Shoot Things", which may make this map more appealing to gamers uninspired by Quake 2 style looks ;)
Here's a 9 for ya, Bal.
PS: And who is that 'Not Entered" spammer?
I'm here to pick up Quake3 maps and to voice an opinion on them, not to be advertised to :)
not entered below me is that a q3 mod? Is it involved with q3 at all? :)
About the RA/MH I really wanted a more q1ish feel, and either of them alone just doesnt give u enough power... I still prefer it as it is, but then again, im no pro duel player =)
Thanks again to tig for putting this up on ..::LvL, rocking site...
-Benoit "Bal" Stordeur
Better for FFA than Tourney.
Triangular lights and Blue ambient!!! yeah!!!
9/10
A great map btw.
On the whole a brillent map:)
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