This map is worth the download time! It is, how do you say it?...small , yet big. Try getting to the top of the buildings (tuff to do I know) and just look around. Good for railing too, you cant hide up there but you can command over half the map from there if you can stay alive to do it. ;)
Good flow and fast caps and well playing bots make this map a 9 but I think I will give it a 10 just to piss off that guy/girl that give it a 0. :-) WTG Dur.
-7-
I'd be interested to see a night translation of this map, with streetlights, neon signs, and maybe a few building entrances.
Vertex lighting makes this map almost unbearably bright, at least on my video card ;)
So what is stopping this map from being awsome then??
Nothing..
not too realistic in the basementsewer
some ritualistic shit must be goin on down there:)
A lot can be explained in saying that was my first map. The little details like s {666}'s comment about trash in the street, etc. takes a LOT OF TIME. You have to make artwork and really tweak, etc. I haven't got that much time, so I concentrate on making new gameplay-oriented arenas that don't (deliberately) hurt the eyes. How many times have you seen reviews here that say 'beautiful, exquisitely crafted,...unplayable.' ? I start with gameplay (or try to). If someone likes it and wants to make it prettier, be my guest, email me and I can give you the .map file if you make a good case.
Blame the relatively high r_speeds on a newbie mapper's making things without thinking about polygon hits. I've got a new map I'll be slapping up in the beta section in the next couple of days, if you're interested (and submitting soon, so look for it in a month or so :-)
<-> PS: Compact computers with S3/Diamond Savage 4 graphics video card and having weird problem with the blue sky/yellow sun/green grass displays.
Duh, my brain cell hurts.
Well, it kicked ass. I'm sure people are gonna disagree, and originally I thought this was just another map (or maybe less than just another map) but if you like CTF, do yourself a favor and try this out.
The sewers look the same, but they become an extremely busy section of the map as opposed to the dis-used ugly area of before. The powerups are out of the way still, but they are worth running for in CTF (imho, the DM version shoulda had a quad and invis instead of haste and regen).
And it just fits, with this being symmetrical. Everything is laid out great for a game of ctf, but one "interesting" thing: The bases don't have color identification, so occasionally after a battle in the sewer I'd find myself wandering into the enemies base holding their flag (cos I was disoriented)
Kind of a problem, though personally it added "flavor" to the map. Definitively the best Urban map around, but that doesn't say much..yet...can't wait for Urban Terror ;)
8.5 outa ten for the CTF (which is what I'm voting for) but oooh look at that low score I'll count it a 9
Trust me: Play it in CTF, quickie capture techniques and other tricks abound. =)
L8rs! Octovus
Can't comment on the quality of gameplay against the bots as I haven't gotten around to whipping them yet; but layout suggests that it should be reasonable.
SCORE:6
Oh, what's this id number thingie ???
I agree with the reviewers comment about the sewer system seeming like an after thought....havn't played it with bots yet so can't comment on gameplay
How come there arent any City CTF maps?
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