you should have a Panzer on the German side and a T-34 on the other and they fire rockets at a specific point across the chasm like the sniper deck if there is one, when you push a button, or when you jump on the tank. have a giant Swastica on the floor of the German flag room and a giant Hammer and Schieth on the Soviet floor. Maybe a crashed Messershmidt Bf 109 in the canion. any way KEEP THE CABLE CAR idea its ingenious!
"not entered"
Such thing is not existing -and has never been in existence. Misuse Your own history for such experiment. Maybe Fort Alamo with the Seven Dwarfes, John Wayne-Stroggo- and undead-Walt-Disney-bot in WW3?
The map's layout is reasonble, but really just a large rectangle - albeit with different levels; so like many other CTF maps.
In my opinion the following features distinguish excellent maps from mediocre ones: good connectivity and the ability to see floors beneath and tiers above you generally makes for exciting gameplay, you should consider this type of layout for your next project eg: Tig's Den, and any Ztn maps.
Regarding the aesthetics of your arena, the choice of using the same stone throughout really did detract from the appeal of your map (look at how many Ztn uses), and replacing that ugly sky with an appropriate custom one would certainly help.
I'd really like to see someone create a WW2 German Castle, with a Bavarian setting similar to Lloyd Morris's Ancient Archipelago.
Score 6
It has potential. 5/10
You have potential MeNtHol, but the combination of small rooms and twisted layout is confusing, make more expanded or less complicated maps in the future. (See the GoblinCastle CTF map, Fileplanet, for an extreme example of this map's problem) =)
Happy Fraggin! Octovus
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