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Can I Take It To The Bridge? (2nd Ed)
Pax

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Taking it to which bridge? lol

I usually prefer one and that being the only way across to the enemy base so that I can camp and pick off incoming enemies one by one with a RG :D

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FragTastic
6 Jan 2012 #41
Looks intresting.
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godzillaboy
10 Dec 2002 #40
I love this map! It's equally fun whether you're playing offense or defense, with multiple entrances to the bases, and lots of places to run to once you've got the flag.

The transparent bridges freaked me out at first, but now I love 'em. Pax has done an amazing job with layout and weapon and power-up placement. Even the bots play well.

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not entered
5 Jun 2002 #39
Still one of the best 3rd Party maps. Tested and approved on a several dozen LAN-Party matches, I never event tried playing CTF with bots in my whole life. Really good flow, like some friends said: The McKinley of Q3A - no McKinley Remake could give back the Q2 CTF feeling, the best playing experience remains still "Can I Take It To The Bridge". Lots of entries offer lots of possibilities for offense, but still defense is not getting a hard time. The BFG appears every 5 Mins or something and so it is okay. So before rating play this map with real people! Gameplay 10/10 Looks 9/10 (minor flaws)
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<SuX0r>
21 Apr 2002 #38
Hmmmm, didn't get a readme with this map when I downloaded it. Sorry not entered :-/.
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<SuX0r>
24 Mar 2002 #37
Extract the pk3 file into your base q3 directory. Should work fine, it generally says that in the readme anyways :p.
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not entered
15 Mar 2002 #36
How do I instal the map?
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PoPe[oYa]
8 Jan 2002 #35
nicely done and to the point dont mess round just get the $#@#ing flag! good effects with the glass brushes on the bridges and all round good map.P.S and even a bfg for you SK's too
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The Loader
13 Jul 2001 #34
worth for sure, but no bfg please !!
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[SB] Agent
11 May 2001 #33
A good ctf map, 'cos three attack & escape routes to each base. Quick play. No stalemate!
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x
16 Mar 2001 #32
terrible bfg... bad base... hmm... no competitive play possible... anyway.. nice try.. keep it up man...
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DB
21 Sep 2000 #31
Oh, well that sucks! Not the map, the missing .map file that is. :)
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Pax
20 Sep 2000 #30
Nope he didn't. 'cause the .map files are gone.
1
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DB
20 Sep 2000 #29
2nd edition? Did he fix the missing textures on top of the crates?
1
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Kyller
18 Sep 2000 #28
This is a great map, both for CTF and DM, the different levels and see thru bridges make DMing intense.
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MEet-CEes
16 Sep 2000 #27
they leave the music out cause we all dont have DSL.

you can Add you own songs in q3

if you got skills like me to pk3 up some Wav files with the proper overwritting name such as fla22k_01.wav.make sure the path is correct. maybe you can just put wav files in your music folder in your baseq3 directory?

what am i the only one doing this?

oh the map ,right . . .[clears throat] . . did the bot play improve as i remember the bots didnt get the bfg? bot play wasnt totally optimized hopefully this was already fixed or well have another verison [3rd Edition].

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pu§hy
20 Aug 2000 #26
my fave map of all time is that "japan" map...i dunno why maybe because it's unique and has music with it. can't understand why some mappers leave the music out. but this map is still great. i give it an 8
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ZCrunch
27 Jul 2000 #25
One of my favorites. good action.
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Mysterious Dr.X
6 Jul 2000 #24
Good map an' all. I love sniping wiv da railgun across the middle you american pussies. I kick your fat asses any da of the week except for tuesday cos' I am Jewish
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MEet-CEes
20 Jun 2000 #23
'i cant beleive this is thee best CTF. the bot play wasnt exactly terrific. it just isnt the best ctf map i feel.i give it a 7.
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Drunken Boxer
16 Jun 2000 #22
Nice map. Good layout. Cool bridge. There are very few maps where the BFG would work but I think it does work here. My only complaint is that it's too accessible. Plus, I don't think having Quad and the BFG on the same map is a good idea.
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Trueplayer
14 Jun 2000 #21
The graphix seem quite cheap lot of gay blue and red but the architecture is terrific,incredible,the best. I´ve no other ctf on my pc that could compare with this. excellent for snipers and also for fast breakthroughs. You got more than 3 different ways to get to the flag. Applause...
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KAoS
28 May 2000 #20
Excellent map.. damn glad I downloaded it. The invisible walkways are a great touch.
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not entered
19 May 2000 #19
Not a "Sister", "Your Sister"
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magatsu
19 May 2000 #18
i really like transparent walkways and the way players can descend into the fog to grab the bfg or the quad. Pax, you da man; keep making great maps like this!
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Captain (Horatio) Chaos
19 May 2000 #17
Steinecke, know where I can buy a pair of Wrap-arounds, hehe. I heard two of your mates might be selling their sun-glasses.
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Steinecke
19 May 2000 #16
I totally agree with everything You wrote, Captain. I will never tell to no-one You 're also a 'Sister'.
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Captain (Horatio) Chaos
18 May 2000 #15
Film name was "Little Big Man", I think. By the way don't tell anyone that I am also "Your Sister".
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Captain (Horatio) Chaos
18 May 2000 #14
Steinecke, I'm also a human being, albeit a super one. Did you get that human being quote from the movie portraying Dustin Hoffman as an Indian, your dialogue and that film cracked me up. Hehe.
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Steinecke
17 May 2000 #13
The 'odds of a tie' are important for suspense, You not entered human being.
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OO7MIKE
16 May 2000 #12
This map looked great and played very well. Im not a real fan of q3 capture the flag but this week i am a CTF whore!!!!

This map played pretty well with a ton of bots out in the open. I liked the little touch of being able to see the other teams flag in that little window. Fun to duke it out in the fog! 8/10 Great atmoshpere! Some of the item placement feels kind of wierd..?!? Whats with the Machine gun?? I already have one !

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not entered
16 May 2000 #11
ugh it's CTF, it's hard to dominate when it's a team game. Plus the armor/mega/quad is to uneven the odds of a tie game between to even teams. Damn DM llamas.
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Steinecke
16 May 2000 #10
Those massive powerup destroy even the best maps. In this case, the Quad and the Bfg are really destructive for gameplay/-flow. This map is easy to dominate, anyway. The thrill is killed. Megahealth - red armor - BFG or Quad - ALL in ten seconds is just too much!
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Yer old man
16 May 2000 #9
There's only 1 Quake 3 mapper, 1 Quake 3 mapper, there's only 1 Quake 3 mapper,....and it certainly aint Pax!!

He-He, only joking, not a bad map at all, wee bit on the ambitious side though eh ?

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Pax
15 May 2000 #8
hmmm...

"To BFG... or not to BFG, thats the question."

I wanted the map to have a complete weapon selection, remember that a less skilled player have much more use of the BFG than a veteran. Therefore I:

a: put the BFG out of the main road.

b: cut down on ammo, I even reduced the spawn ammo for it if I remeber things right.

c: made it respawn in average every 9:th minute

...and the Quad also spawns in average every 9:th minute. I've also cut down the time from 30 to 20 seconds so that you have just enough time to make it into the base.

Happy Days

Pax

1
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not entered
15 May 2000 #7
pfft the bfg/quad/regen all respawn every 2 mins and the possibility of getting the bfg in that chance is 15%/quad is 15% and regen is 70% so quite your complaining. =)
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Steinecke
15 May 2000 #6
Not only the BFG -the Quad should be removed, too.
1
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Ansigod
14 May 2000 #5
Heh, great James Brown ref there pax :D
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Steinecke
14 May 2000 #4
Bots...-ok. The way it looks? -It looks great. Gameflow - ruined by that terrible BFG! 'Pax'! What demon made You include that waeapon? Without 'BFG' it could have been a real 9. So it is only 8.
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Octovus
14 May 2000 #3
BFG? Generally bad, or at best livable. But in this map it was perfectly fine. First of all, it was only there once in a very long while because of the shared spawn point, and secondly there was only one BFG ammo that I could find so if you used it the classical way you run out of ammo quick.

The weapon placement was pretty good, in online play the RG area would have been very busy but it wasn't in bot play. Actually all the bots did was pick up the flag and then walk across the middle area for the most part =(

It looked very cool, a few things. That side camera room: Gimmicky to be sure, but absolutely no real application if you are in that cramped space and someone walks up behind you you are dead .

BFG: Keep it or not I don't care

And the small side room off of the lower flag room area (had boxes and ammo in it) was pointless except perhaps as a place to hide.

Great map, since bots weren't quite what they could be it's a solid 8!

L8rs! Octovus

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Starkiller
14 May 2000 #2
This map is played on Shredco's instagib CTF server.. great map.
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Btbl
14 May 2000 #1
Hey, pax...

I wondered what happened to your map :)

excellent, nice to see it out :)

I'm looking forward to seeing it on servers.

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Theme:
Bots:
Textures:
Not set
Comments:
42 comments (14.25 yrs ago)
Ranked:
Downloads:
11,347 & 366 LiveViews (daily avg. 1.21)
File:
mapel4b.zip, 3.99 MiB
PK3 date:
5 Sep 2000
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