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The Haunting
The Haunting by BodyCounter [APS]
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Szaman Rep. 118
#12   03 Jul 2015
Very good map, great fun with 8-10 players. 10+ players makes the map a little bloodbath:P but with 8 players is fun. The atmosphere of the map is great, liked the "haunting" sound. lots of ammo , armor etc. Map worth playing:)
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me! unregistered
#11   05 Oct 2004
nice work [APS],best castle/mansion map i have seen!
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not entered unregistered
#10   21 May 2000
How do you get quad??????????
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Bars 'dhal unregistered
#9   10 May 2000
Nice eyecandy but awfull gameplay... keep the architecture and make another map that ain't so realistic... then YOU ARE a mapmaster
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Tyre unregistered
#8   03 May 2000
Lovely to look round. What a lot of work it must have been. I haven't the slightest desire to try and actually play it. Way too much stuff in all the rooms.
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LowGun unregistered
#7   02 May 2000
With enough players this map is vary cool, and there is soooo much eye candy! The sounds are cool too (try jumping on the piano) and the groaning in some of the rooms. Not the best but vary cool indeed.
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DBD unregistered
#6   30 Apr 2000
I dislike a lot this map because of three main reasons. With bots the play is almost only in one place. The size of the items looks very strange to me and overall I don't like the resulting look. Also fps aren't good at all.
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not entered unregistered
#5   27 Apr 2000
Very cool map, yes you may feel like 1 of the 7 dwarves but who cares... great design and textures. Fun with 6 or more players. How the hell do you get to the Quad Damage....????
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LowGun unregistered
#4   24 Apr 2000
Vary cool map, I would agree that it is cool to look around in and is overloaded but when this map is full it is huge fun.

straight fragfest!

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Jim unregistered
#3   22 Apr 2000
This is the best execution of the house/mansion theme I've seen yet. The architecture and ornamentation is very well done. I especially like the passages through the fireplaces, and the hanging skeleton in the basement. I found that the map a bit overloaded on the items tho, and it could have used clip brushes in spots.
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PAK-9 unregistered
#2   22 Apr 2000
This map bites. I should have foreseen that an 8 meg map would be too big and unnecessarily detailed. The gameplay suffers heavily at the hands of architecture. ALL HAIL THE RADISKULL!!!
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RCXpress unregistered
#1   21 Apr 2000
I love the work put into the architecture, the textures, the layout, design, soundFX(could've used more), lighting, and so on. Luvvitluvvit.

BUT...

The gameplay sucked, really... WAY too much STUFF, and I wonder if the placement could've been better as well.

But again, LOVE the design. GREAT atmosphere. It's just the placement and quantity of stuff that were the drawbacks.

My 50th of a buck.

RCXpress

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