This is probably my favorite Pat Howard map. Even though I'd argue Trespass has slightly better gameplay / flow, Hydra is not that far behind, and the industrial setting is really awesome. The readme states that he wanted a sort of modern Mayan-style aesthetic, which, coincidentally or not, has a similar design philosophy to his other excellent map Goldleaf, which is essentially a modern-day take on ancient Roman architecture. In any case Pat Howard is an intelligent and accomplished mapper, and his gameplay guides are enormously helpful.
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