"couldn't find image for shader textures/gothic_trim/q1metal7_11"
Do you know what's wrong?
I'm using the full version (1.11) of q3.
Please help me if you can.
A couple of things I didn't like about this map- the jump pad textures were the star textures usually used to indicate an item spawn area or just floor ornamentation. In fact, I was heading towards a yellow armor and suddenly found myself flying through the air towards an upper ledge. It is not my preference to have these used for jump pad textures- but if you are going to use them, at least don't put items on them.
Also, I found that I had to almost walk THROUGH a teleporter before it whisked me away somewhere. The trigger should be placed a little closer to where the frame of the teleporter begins- it just doesn't feel "natural" to be standing partially inside one and still be able to stand there and look around.