I'll see what I can do. ;)
It'll be "the art of war" literally :P
Altough, I respect your words, and see your point. So no bitter here :)
Because of the teleporter, it is literally a single linked room anyway, and I hate single linked rooms and always will do (because I am a defensive player so I like areas to exit then come round and attack from areas the enemy may not realise I'd come from). So really it was my preference to the rail gun which I wrote, but I know I won't be alone in disliking its placement ;)
The reason i placed it where it is, is because it's a dangerous place to go, and the weapon of choice is the rg, due to the fact that both RA and MH is in the central area, and anyone with a rg could control these easily.
Now, if you go downstairs to the rg, the enemy will hear you going down, and most likely camp the RL or GL, to kill him as he either enters the tele, or goes up again through the stair entrance again.
I've played this map against several human players, and they seemed to like the rg position good enough.
Just my 2 cents ;)
Good work though ;)
-J2KoOl63
I just checked levelsource, and it did get the most votes in total from all the categories. So I guess the map won. If I had known before I would have added it to the review; I hate to review maps without giving their author full credit for their achievements in contests etc.
Didn't it actually win the 1024^3 comp?
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