PISTON
Anyhow, of the three, I think piston is easily the best, at least 1v1. It's very atmospheric and there's some very creative use of verticality which segments areas to make the map feel bigger than it actually is. The maps plays pretty well despite some very amateurish choices. The almost-hidden BFG was fun to finally find but REALLY disrupts the round (1v1). I'd have either put something else there or lowered its ammo count and removed the BFG ammo box down below. Regardless the map is still quite fun as-is.
Redemption / Waterhole
These are rather forgettable gameplay-wise, though Redemption has some very striking visuals and unusual designs, ESPECIALLY given how old it is. I said this about the other Vexar pack, that many of the things you find here show up in others' maps later on.
Piston: 4/5
Redemption/Waterhole: 2.5/5
Edited 1.02 minutes after the original posting.
Edited 1.38 minutes after the original posting.
go to:
www.planetquake.com/vexar go to the screen shot section, and every level can be downloaded with exception of WhirlWind which will be finished shortly.
It was kinda stupid looking back on it, I should have made sure everything was compressed.
I was happy that the .pk3 worked at all, so I said to myself, ship it!
This is the first vexar level and the link that i used to get the file.
The lvls are all nice.
Well i suppose playability for me is quite good it runs as fast as it does playing ctf on q3ctf4 with bots but some places reduce frame rate to 9.
if you want the zip i will give you the url where i got it
all three maps load up just fine
e-mail me @ Seaton_John@hotmail.com if you want it
:[
explose the pack for must dl
I love to hear the feedback, it makes the work worth doing!
I've just posted my latest level, "Gateway" to this site it should be available soon.
Gateway continues on my effort to create something that hasn't been seen before. Read the submission.txt file for more information on the level.
I am still deciding on which way to go next, one idea was to create an ID like level, that will work with bots, and on most people systems, the other idea is begin another concept level which will be named Whirlwind. Any thoughts?
Playability: Ugly. No better way to put it. My machine isn't great so I don't know how it would run on a 700, but for me it was just painful. Too cluttered (I know that is picky).
Bots: OK
Overall a beautiful map not worth playing. However, this mapper has serious talent.
to look at. It seems to me that to much work went into this pack. The level are overdesigned, with a lacking in gameflow/gameplay. There are lot original ideas there, so i´ll be looking forward to see more work from Victor.
But he should have playtested the maps before he released them.
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