PainKiller RMX
PainKiller RMX by RasputiN
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Takkie Rep. 1868
#5   24 Jan 2015
Great layout, well build. I like the choice of texturing... The 'detailed' are not necessary but not many maps use that feature so i think it is cool...
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macho unregistered
#4   09 Mar 2003
nice conversion, but 2 problems:

  1. map should be 30 % bigger (its too small)
2.60 s for RA respawn is too much
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RasputiN unregistered
#3   06 Mar 2003
OK, I see the problem, sorry for messing up. There's a shader problem going on with the detail textures. The quick fix is to DELETE RSPTN_TRN01_DETAILS.PK3 , or if you feel like it, you could edit the '5_plast_wall01' section in details.shader and make it refer to 'detail_smooth01.tga' instead of 'detail_smooth02.tga'.

Setting r_detailTextures to '0' might also help.

I already have a working version up on my site and will work on getting it up on FilePlanet soon. Again, I'm really sorry and most annoyed to let this happen :(((

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StormShadow unregistered
#2   03 Mar 2003
yup, textures are missing for me. maybe the pathing is wrong? or maybe there is a shader issue.

Good map tho, tight layout. Nice remake... But you should really test your maps more thoroughly for stuff like the missing textures before you release them, it really takes away from the enjoyment.

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RasputiN unregistered
#1   26 Feb 2003
Funny thing with these missing textures... they all seem to be in the pk3 (the 'missing' one is 5_plast_wall01.jpg, if memory serves...). Please report if it's missing for you too!
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