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Q3A Database
PainKiller RMX
========================================================================== * LEVEL INFORMATION * -------------------------------------------------------------------------- Title : PainKiller RMX (BETA) PK3 Name : rsptn_TRN01.pk3 Author : Jakab "RasputiN" Marton Release Date : 06 December 2002 Game : Quake 3: Arena Type : Tourney & DeathMatch File Size : 1.4 MB Email Address : **email removed** Home Page : http://ond.vein.hu/~rasputin Previous Work : NeverSummer Nights [rsptn_FFA01.pk3] Special Thanks : id Software for kicking major ass ztn for building the original map ( and allowing me to do this remix ) pjw for all his help ( comments, suggestions, brush work... big thnx! ) Thanks to : Rorshach for the textures Beta Testers : stor!acl, pjw, Tetzlaff -------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------- This is sort of a remake of PainKiller by ztn, originaly for Q1 and Q2. I came across a rather draft Q3A conversion some time ago and I thought it deserved much better treatment. I tried a lot of custom textures to find the one that fits it best, load up the level and see if I succeeded. Some minor brush changes and - more importantly - item changes have been made, so it's not a 100% pure conversion. Think of it as a PainKiller remix, slightly mutated to provide a smooth Q3A tourney experience. Enjoy. HINT: try it in CPMA... there are a few 1337 trick jumps :) [ what, you still don't have it? http://www.promode.org ] -------------------------------------------------------------------------- * PLAY INFORMATION * -------------------------------------------------------------------------- Game Style : Tourney Number Of Players : 2 Default Bots : ranger Item List : RA YA / MH / RL GL LG SG PG Spawn Tweaks : MH --> 120 sec RA --> 60 sec YA --> 30 sec -------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------- Base : PainKiller for Q1 by ztn [ztndm3.bsp] Texture Scheme : Singlemalt by Rorshach Colour Scheme : brown / yellow / green New Models : none New Shaders : none New Sounds : none Construction Time : nearly two months ( approx. 150 work hours ) Average R_Speeds : ~3k Worst R_Speeds : ~7k Total Brushes : ~640 Total Entities : ~180 Point Lights : ~85 Editors Used : GtkRadiant 1.2.10-update Other Programs : GtkBuild 2.0 / q3map2 by ydnar / Paint Shop Pro 7 Known Issues : hopefully none! mail me if you think otherwise... -------------------------------------------------------------------------- * COMPILATION * -------------------------------------------------------------------------- Q3MAP BSP Time : 3 seconds Q3MAP VIS Time : 9 seconds Q3MAP RAD Time : 10 seconds // -light -fast 0wnz me :) Extra Lighting : no BSPC Time : 14 seconds AAS Optimized : yes Compile Time : ~1 minutes Compile Machine : Celeron2 900MHz, 256 MB, GeForce4 TI4200, Win XP Pro -------------------------------------------------------------------------- * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------- You MAY use the included custom textures & shaders, or modifications thereof, provided you give note of such in an attached readme. You MAY distribute this pak file and/or its contents by any electronic means, provided you leave the contents unaltered and include this text. You MAY NOT distribute this pak file and/or its contents on CD without written permission from the author. You MAY NOT decompile the BSP as a base to build other levels without written permission from the author. -------------------------------------------------------------------------- * "Caulk me baby one more time ..." * ==========================================================================
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