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A Small Rush
Munyul Verminard

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EBUK
7 Dec 2002 #3
You have to take this one at face value, its a no nonense CTF map, plain and simple.. for a map with such an easy route to and from the flag, the Rail Gun is an acceptable item to be placed where it is, a calculated risk for all teams.

Besides good, co-ordinated team work with a combination of Pills and RJ's with PG would take out any happy camper with a rail gun :) This surely promotes team working?

The low ceiling was another bonus imo, to have too 'easy' a route back to the flag would be boring..

The Quad..well thats a valid point.. :)

Still imo a great no frills ctf map.

Edit ~ Delete
Meatboy Dogfood
5 Dec 2002 #2
Gotta agree with kredits. Lack of different routes kinda damages gameplay. Also I did not like the RG two steps away from the flag and lined up with a jumpad for the easy prediction shot.
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krekits
1 Dec 2002 #1
Low ceiling height prevents strafe-jumping in some areas. Quad kind of ruins the game a bit. One more route into the flag area would have been preferrable, but still a good effort.
Edit ~ Delete
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Comments:
3 comments (23.82 yrs ago)
Ranked:
Downloads:
3,432 & 321 LiveViews (daily avg. 0.43)
File:
mvctf01.zip, 1010.22 KiB
PK3 date:
3 Nov 2002
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