ColdWar[TA] by sedric
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Vicarious Rep. 158
#6   01 Mar 2018
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CZghost Rep. 1621
#5   27 Apr 2012
Hmm, much small for terrain map... The original mpterra# maps are better than this one because bigger... This release looks like reduced mpterra2, gets boring after few minutes... 7.5/10
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(void *) unregistered
#4   04 Jan 2004
I played this one on a LAN lately. It took us about 6 hours to get away from it again (TA). This map is well balanced, even if it could use some more health when played 6on6.

Nice work!

...a must have.

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ResidentSCUM unregistered
#3   19 Dec 2001
A welcome addition, great looks, but gameplay seems to be unbalanced. Can't really say yet, not enough humans out there playing it yet.
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Tetzlaff unregistered
#2   17 Dec 2001
I love the great architecture and athmosphere of the map! Asymmetric layouts are always interesting because they are so damn rare in Q3 CTF, but I still have no opinion about balance and gameplay, because I had no chance to play it against human players.

BTW, I noticed that it plays well with a grapple CTF mod.

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Octovus unregistered
#1   15 Dec 2001
Did a review of the CTF version of this, and I stand by my comments, though TA item placement might change it a bit. However, I can see that Harvester and One Flag might work quite well with different bases; I'd grab it if I had TA installed...


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