ColdWar[TA]
Screenshot for ColdWar[TA] by sedric
Added: 15 Dec, 2001   More than 15 years old
Promo Shot
#6
0+0  -0
01 Mar 2018
VicariousVicarious
Rep: 138
fun
#5
0+0  -0
27 Apr 2012
CZghostCZghost
Rep: 1111
Hmm, much small for terrain map... The original mpterra# maps are better than this one because bigger... This release looks like reduced mpterra2, gets boring after few minutes... 7.5/10
#4
0+0  -0
04 Jan 2004
(void *)
Not registered
I played this one on a LAN lately. It took us about 6 hours to get away from it again (TA). This map is well balanced, even if it could use some more health when played 6on6.

Nice work!

...a must have.
#3
0+0  -0
19 Dec 2001
ResidentSCUM
Not registered
A welcome addition, great looks, but gameplay seems to be unbalanced. Can't really say yet, not enough humans out there playing it yet.
#2
0+0  -0
17 Dec 2001
Tetzlaff
Not registered
I love the great architecture and athmosphere of the map! Asymmetric layouts are always interesting because they are so damn rare in Q3 CTF, but I still have no opinion about balance and gameplay, because I had no chance to play it against human players.
BTW, I noticed that it plays well with a grapple CTF mod.
#1
0+0  -0
15 Dec 2001
Octovus
Not registered
Did a review of the CTF version of this, and I stand by my comments, though TA item placement might change it a bit. However, I can see that Harvester and One Flag might work quite well with different bases; I'd grab it if I had TA installed...
-Octovus

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