unavi by Rebel Assault
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ZIN unregistered
#2   03 Apr 2021
the architecture is superb. the texturing is awful. with some odds and ends, more small details, better shadowplay and some nicer textures it would be a good arena. not my style , but the architecture is good for 2001. it looks more like a showoff map than a game map, but with really bland texturing. it's not going in my old school map rotation, but i'll archive it anyway.
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Octovus unregistered
#1   04 Dec 2001
Two words to describe the aesthetic: Massive architecture.

Two words to describe the gameplay: Very flat.

The layout is impressive in scale, but this hurts the gameplay. The rooms have little variation beyond big and open, with a ramp or two alongside; the Quake 3 engine can't handle much more than that so it's understandable (my system was already complaining) but as I've said in other threads that's a design choice.

It's probably worth grabbing just for the looks, but don't expect too much out of the gameplay. Long distancing rail and/or plasmaguns are the order of the day in most of the map, while the few enclosed spaces (and they are very enclosed, hardly any inbetweens) demand rockets and shotguns. Blandish gameplay, awe-insipiringish (perhaps that a bit exaggerated, the textures aren't very unique) architecture.


P.S. 8 from me.

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