Tools of the trade?!? Need help...
II SEGA USA IIRep. 14
II SEGA USA II  
04 Mar 2019, 12:56 AEDT
#1
I have been designing levels for a few years now and have always wanted to get into Quake arena lvl design. I have designed for original Doom 95, Halo, Far Cry 4, and new DOOM on both console and PC. I have experience using unity and google sketchup. I pick up software fast so I was wounded if anyone can tell me what software and apps I will need to download in order to get started in mapping for Quake 3 arena/live?
 
KommissarReb (SW12)Rep. 1417
KommissarReb (SW12)  
04 Mar 2019, 23:21 AEDT
#2
Try GTK Radiant 1.6.5 icculus.org/gtkradiant/. I sort of struggled to learn how to use it, but a lot of stuff I needed to know that wasn't in the manual I looked up here:ws.q3df.org/level_design/. You could also try older versions of GTKRadiant robotrenegade.com/r...loads.html if you want, but I use 1.6.6.
With GTKRadiant you not only can make maps for Quake 3, but also games like RTCW and Jedi Academy.
 
II SEGA USA IIRep. 14
II SEGA USA II  
05 Mar 2019, 12:29 AEDT
#3
Thanks KommissarReb
 
FragatorRep. 0
Fragator  
06 Mar 2019, 05:42 AEDT
#4
Hi,
I've made a few tutorial about Q3 lvl design. I'm using Quark. You can take a look here if you're curious:
www.tcmapping.com/
 
II SEGA USA IIRep. 14
II SEGA USA II  
06 Mar 2019, 14:26 AEDT
#5
Thanks Fragater
 
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