Here is a 'new' mod to bother you all with. I might eventually pack 'em all in one mod but I kinda dislike coding cVar's (my brain starts burning when I think about how to connect the server side with the UI properly)... Anyway.
It is just a simple gameplay modification. It works with all gametypes. I named it:
‘Not Clan Arena
From the level all items are removed except the flags in CTF. Every player spawns with all the weapons and very limited ammo. Your ammo regenerates slowly to a for each weapon specific amount. Health and armor also regenerate to 100 each. The rate is at 1 point per second (which is slow).
Weapon ammo regen specifications:
BFG - start 0 - max 1 - regen 1/30 seconds
RG - start 1 - max 3 - regen 1/15 seconds
RL - start 3 - max 5 - regen 1/15 seconds
PG - start 20 - max 40 - regen 4/10 seconds
LG - start 25 - max 50 - regen 5/10 seconds
GL - start 3 - max 5- regen 1/5 seconds
SG - start 3 - max 5 - regen 1/5 seconds
MG - start 50 - 100 max - regen 5/5 seconds
So it is a bit like Clan Arena but also not. Hence the name 'Not Clan Arena'.
Suggestions/feedback always appreciated. I might tinker a bit with the weapon ammo specs because i think it would be nice that in fierce combat you really need to use different weapons (but I believe I am pretty close with these specs).
The mod is build from the 'unofficial Quake III Arena gamecode patch’ (baseq3a) by Eugene C.
Download link in first post or visit:q3nca.tumblr.com
for more info.Edited 2.99 days after the original posting.