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Q3A Database
q3instagib
Started by Takkie
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Takkie Rep. 1519
#1   08 Apr 2015
I had problems finding an instagib mod with bots fully functional for the latest point release.
New release:
The new version (3.02) is build from the 'unofficial Quake III Arena gamecode patch' (baseq3a) by Eugene C. and is fully compatible with the quake3e engine and the Vulkan renderer.
q3instagib.tumblr.com
1drv.ms/u/s!ArnrOx...0QlH68sM3Sgw9kn
(you'll need to have quake3e, I did not test it for ioquake3).
Edited 2121.33 days after the original posting.
Edited 2121.33 days after the original posting.
Edited 2140.67 days after the original posting.
Edited 2155.52 days after the original posting.
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Jad Rep. 0
#2   02 Jul 2017
Hi Takkie,

I hope you're still around. I just installed both your mods on my MacBook Pro. This is a great flashback for me as q3a was and still is one of my favourite games. Especially the instagib mod. I got the normal mod going but your instagib mod for Team Arena crashes the game and puts me back to the desktop. Do you have any ideas why this might be?

Also, if you know any good instagib map packs let me know. I want to get back into it. 8)

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megamind Rep. 30
#3   31 Jul 2020
Hahaha! "Problems finding source code". Doesn't post source code :P
www.quakewiki.net/...utorial39.shtml
www.quakewiki.net/...utorial37.shtml
And maybe something to do with this:
www.quakewiki.net/...utorial16.shtml
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Takkie Rep. 1519
#4   22 Dec 2020
@megamind
Those tutorials I used to build my own instagib / nailgun only mods. Finding the source code isn't a problem.
Finding a good full functional instagib mod without any fuzz still is...
I still wonder what people us for instagib...
Cpma, excessive plus or something else?
@Jad
Perhaps adding this to the .bat file helps:
+seta com_hunkmegs "256"
hunkmegs 128 should do fine, I personally have it set to 512. I also use the quake3e engine now. And I am very pleased with it.
For me almost any map works in instagib.
From d3fx1 to bgmp1, I just like the maps to be build with some kind of architectural flow. I don't know how to describe it...
Edited 55.98 days after the original posting.
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Takkie Rep. 1519
#5   6 days ago
v3.02:
1drv.ms/u/s!ArnrOx...0QlH68sM3Sgw9kn
(or get it at: q3instagib.tumblr.com)
The mod is build from the 'unofficial Quake III Arena gamecode patch' (baseq3a) by Eugene C. and is fully compatible with the quake3e engine and the Vulkan renderer.
I used the tutorials by Stephen Conway & Malcolm Lim so credit to them.
Edited 3.83 days after the original posting.
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