Obviously there is a obsession about curvatures in Q3 and some maps are judged against for their lack of them, some with a closing line in their reviews being "box map". Should I still be worried?
It's why I was never a mapper, since QuArK is a jerk when it comes to beziers. I'd learn radiant, but learning radiant is like.... learning radiant. It conflicts with the Worldcraft-esque UI i've learned of in 1997, and none of these mapping tools seem elegant like Trenchbroom or even Blender, which are tools I could work primarily in the 3d view.
Then there are "boxed maps" which are a standard map with interesting things happening, however the author has a leak during the compile and in order get around the issue, places a large sky box around the entire map. What the author should have done however is find the leak and fix it - but this takes time unless you know what a pointfile is and how to use it.
There are a lot of good maps on ..::LvL which do not include a single patch (curve), just brushes. There is nothing wrong with that at all.
The more removed a map is from that most basic of map archetypes, you can begin to grade its creativity and playability. Maps without curves can be among the best maps, but they are often extraordinary feats of complex brushwork that no beginner could pull off, and are thus much much different than beginner box maps.
Hmmm, in q2 maps it is very normal to use elevators in q3 maps the jumppad is used instead.
Back on topic, @reiayanami749 you don't make q3 maps because of radiant or because of the use of curves in most q3 maps? Or because of the tools you like to use don't support q3 map making? I'm confused... If you want to make a q3 map just make one, if you don't want to use curves, don't use curves. If you want to use blender for map making, use it... No problem....
Also as soon as I place brushes, my immediate plan for a layout vanishes in my head so there's that creative block too.
and like many commenters suggested on bad maps from time to time, i'm holding off uploading to ..::LvL until I have a Q3 map that's worth a damn playing.
tig_bz is inspiring though. Shader remapping! You can even do it to players for special themed maps! like a xmas map giving everyone xmas skins or a beach map putting everyone in swimsuits
Edited 1.82 minutes after the original posting.
Edited 1.93 hours after the original posting. Correcting typo's and other things because i shouldn't post when i'm half asleep...
Edited 1.96 hours after the original posting.
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