Three old abandoned temples atop seperate grass covered mounds, cast adrift in space. The r_speeds get pretty high (which will make it framey on lower end systems) and the darkness around the edges of the earth means you'll need to *watch ya step* while you frag. The gameplay is almost like playing a series of maps, fighting on one area, jump to the next, fight, then jump to the next. Bot play was ok until get stuck in areas.
Floating ruins in space.