Basic Gothic textures with some scaffolding, a relatively simple consruction for a CTF map. The layout is very flat and straight forward. Bases are designed for solid defence with a small player count, but the common ground is not very strategic at all. Might be good to teach someone the basics of CTF. The red sky/blue sky was cool, but bright compared to the rest of the map. The texturing to identify the blue area could have been clearer (felt like the red area sometimes). Bot play was fine.
A simple CTF map.