The level is a double version of q3mexx1 and works really well except for the lighting, its a bit dark in here. The texturing and general gloominess of the level give great atmosphere but they seem to give an unfair advantage to the blue team. They seem to blend in like a camoflage unit. The teleporters in the base drop you into the center which makes the common ground the place to watch once the flag is taken. The common ground is a bit too large, too open and flat. r_speeds are a bit high in parts which will make for laggy games online :[
Up the brightness, reduce the common ground and you have a great CTF map.