A very HR Giger inspired looking level. The texturing is very rich and reminds me of something between Aliens, early screenshots of Q3A and DukeNukem. One problem is there are so many teleports in some areas you just seem to find your self jumping through them constantly which tends to break up the gameflow somewhat. I also thought the 100h power-up wasn't worth running such a risk to get it.
A great looking map but lacking in gameflow, way to many teleporters.