Waterfalls, broken rock, and some modern structures decorate the arena, which will suite you depending on your tastes in design. The layout is creative but a few players may be concerned about the blatant danger of getting the Red Armour and especially the Yellow Armour, as the YA is placed in a dead end. The health is also distributed rather evenly throughout the map, as you will never find an area with a health quantity of less than 50 but more than nothing; otherwise the items are distributed okay. There is potential for plenty of trick jumps, although most of them will understandably be missing in regular Quake 3.
It is a very interesting tourney level. You could really love it, but some players may be turned off by lack of progressive health distribution, the armour alcoves, the waterfall splashing, the mixed texture theme, or the trim in many parts of the map. Download the level and make your own call.
Reviewed by Pure Imaginary