A mish-mash of textures and brush work is the essence of this DM level. Most of the action takes place in a double courtyard with a transparent suspended walkway. There are a heap of smaller rooms and corridors but all paths and teleporters lead back to the courtyards, making them the focal point of the map. Very little action takes place anywhere else. If the layout were not enough to ensure that you spend all your time in one part of the map, the placement of a Rocket Launcher and a Red Armour practically guarantees it. Bots play fine but do not stray too far.
You may get a round or two of fun, but that's all.