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HONG Academy
Mesh Hong

TITLE : HONG Academy FILENAME : academy.zip AUTHOR : Mesh HONG DATE : 2nd March 2001 TYPE : Deathmatch/Teams/Tourney EMAIL ADDRESS : **email removed** ZIPFILE CONTENTS : academy.pk3, readme.txt -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- Have you got what it takes to make it in the Academy of HONG? 2 to 6 player area domination style action set in a combat training camp with; realistic terrain (are you King of the Hill?), Tight twisting corridors (better switch to that trusty shotgun), open ledge/walkway action (watch that rail boy!) and even a smattering of Toxic Waste (don't mention the depleted uranium shells). What are you waiting for? Sign up and get fraggin........ how to play place academy.pk3 in your /baseq3/ folder start quake3arena The map should appear on the map select screen If not hit ~ type /map academy ---------------------------------------------------- -------------------------------------------------------------------------------- DEATHMATCH : 2-6 Players TEAM DEATHMATCH : 2vs2, 3vs3 SUGGESTED PLAYER LOAD : 4 NEW TEXTURES : Yes NEW SOUNDS : No NEW MODELS : No -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- MAP BASE : New Map PREFABS USED : none EDITOR(S) USED : Q3radiant 202B3 OTHER UTILITIES USED : Photoshop KNOWN BUGS : None COMPILE MACHINE : K6-2 400, 64MB RAM, Voodoo3 3000 BSP TIME : Approx 40 seconds VIS TIME : Approx 10 minutes LIGHT TIME : Approx 30 minutes -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- Thanks to all HONG, especially Johnny, Wren, Morat and Toby for play testing and comment. Though I still think making the Ying-Yang symbol a secret door to a BFG would have been taking things just a little too far Morat :) Thanks also to anyones textures I've borrowed, or adapted. Especially Pete "Meat" Parisi. Also a big thanks to JB who hosts **invalid URL**, if you didn't get this file from there then go and CHECK IT OUT! Hey! and thanks to you for having a look at it and supporting the HONG. Enjoy -------------------------------------------------------------------------------- * OTHER HONG MAPS -------------------------------------------------------------------------------- Mesh HONG: HONG Madness Wren HONG: HONG Ruin, HONG Void, HONG Reactor, HONG Castle(v2) Johnny HONG: A Watery Grave III, A Watery Grave 2(v2) -------------------------------------------------------------------------------- * COPYRIGHT / PERMISSIONS * -------------------------------------------------------------------------------- Copyright (2000) James Kitchen. All rights reserved. Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this LEVEL on any CD or distribute it in any way without my written permission. Quake III Arena (C) 1999 id Software. All rights reserved. Quake III Team Arena (C) 2000 id Software. All rights reserved.
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Comments:
2 comments (25.21 yrs ago)
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Downloads:
1,815 & 270 LiveViews (daily avg. 0.23)
File:
map-academy.zip, 2.92 MiB
PK3 date:
2 Mar 2001
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