Facing Scorpions
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Title : scorpions_small , long name : "Facing Scorpions"
Filename : scorpions_small.pk3
Author : IMMORTAL
Email Address : **email removed**
Web Site : www.planetquake.com/immortal
Description : a Tourney space Map built for Nunuk's Q3 Geometry chalenge www.planetquake.com/nunuk that consists in building a map with
a limited number of textures 10 to be exact in order to concentrate on architecture and geometry
bot support tourney , team , ffa
Custom Files : Some textures from the competition pak
A .wav file

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Instructions:
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1 ) Extract scorpions.pk3 into your /Quake3/baseq3/ directory
2 ) Start Quake3
3 ) To play type at console "/sv_pure 0" then "/map scorpions" or choose single player skirmish , chose the map and start it without pure server toggled

* Play Information *
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Settings : Tourney , Deathmatch , Team Deathmatch
Players : 2 to 3
Bot Support : Yes but don't think they won't be stupid and will use the teleporter
Don't think they won't spend their time falling in holes
Hopefully the interest of q3 isn't fighting the bots

* Construction *
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Build Time : 3 weeks
Editor(s) used : Q3Radiant2.01, by IDSoftware , the only way to fly
Q3 Build by Sagnor and AzrKnight.


* Other Info *
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Of course despite of the figurative name of the map , the represation of these 2 facing scorpions isn't
Why lava in space ? ... Lava is just beautiful , and remember , everything is in space :)
The scorpion's tail do not alway accelerate you where it should , but if you take it the correct way it will alway be ok .

-Other maps by autor:
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Damned Corridor
Q3CTF555
Trifixion
Vesperas
In Hell I Born (And More Soon)
Also a few half life maps and an opposing force mission i didn't released yet

-Special Thanks:
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To Nunuk for opening this chalenge and for his amazing work www.planetquake.com/nunuk
All the klesks
The thing is [TFB] for his servers
My brother BAM for taking part in the music theme
Thanks to IdSoftware for This marvelous Game that Quake3 Arena and Doom are .
Thanks to all mappers and q3 players who are giving me motivation for working on my maps
Thanks to all review sites and q3 related sites for their contribution in motivating mappers

* Distribution / Copyright / Permissions *
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This map is Copyright (c) 2001 Frédérick Monfort **email removed**
All rights reserved.

Textures used by Nunuk and IdSoftware

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
For feedback or comments email me at: **email removed**

SUPPORT THE BFG !!!!!!

Clear