.::LvL
Q3A Database
Certain Ruin
----------------------------------------------------- !delete all tig_beta levels to stop texture problems! ----------------------------------------------------- date: 18 mar 2001. Quake3Arena RA3 level. ==================================================== title: Certain Ruin file: tig_ra3.pk3, tig_ra3.bsp author: Tigger-oN email address: **email removed** URL: http://tig.onemoremonkey.com/ description: 4 arenas in total ==================================================== play information tourney: no deathmatch: no CTF: no RA3: Yes, 4 Arenas Bot File (aas): no new sounds: yes - all free to use new graphics: a heap; * modified idsoftware ones * modified HFX ones by evil_liar * a few Mr.cleaN ones * a few g1zmo ones new music: no how to start start quake3 start the ra3 mod (arena) type \devmap tig_ra3 type \noclip (to fly around) or start a RA3 server and type map tig_ra3 then join the server :] ==================================================== info About 6 months in development working on it between ..::LvL updates. The Clan Arena is targeted at small matches between 2 and 8 people. The other arenas a good for 1on1 and 2on2 games ==================================================== construction base: none. editors: Q3Radiant and GtkRadinat http://www.qeradiant.com/ other progs: Q3 Build by Sagnor <**email removed**> AzrKnight <**email removed**> http://q3build.gamedesign.net PakScape v0.11 by Peter Engstrom Also Notepad and Photoshop know bugs: 'Succulent Subversion' can be a little slow due to the fog, most people should not have any problems however. 'Flat Ground' can be a little slow on some low end set-ups. The reason is the lightmap is so big :[ The out side curves on 'Stolen Goods' have 'gaps' on the medium curve setting. This is more of a Q3A bug/feature than a mapping error. A door/button sound is heard when you shoot the *gong* on 'Quiet Times'. There is no 'silent' shootable triggers at all in Q3A, so this was the best I could come up with. Not really a bug more like a limitation of Q3A entities build time: between work and LvL updates over the last 6 months compile: see tig_ra3_compile.txt for info and notes. ==================================================== thanx to ... * Mandog for incredible support throughout the construction of the level, for the use of her skyboxes and everyday wonderfulness :] * SgtGhost for running planetquake.com/mahq and great support and in-depth feedback. * Budda for incredible feedback and essay skills :] * nakedape for support and feedback * Binaryshi and Bauul for some great feedback early on * Karloff for trying to find a fix for the *gong* sound trigger on 'Quiet Times' * cin for hassling me to get it out! * Techx, MEet-CEes, weasel, Dagwit, tlg|BulleT, GONNAKILLYA! and others for great support and feedback and all the other ppl that have given their feedback along the way ==================================================== extra special thanx to ... * evil_lair for all the great work he puts into his textures used throughout the arenas. Check out www.planetquake.com/hfx * Natestah for the use of the plant md3's and vine texture that I used as a base for mine * Mr.cleaN of the use of a the jump pad textures (which I end up changing after feedback) * rungy for the great waterfall .md3 www.quake3mods.net/rungy/ * Todd Gantzler for the 'multiplants', very nice! * g1zm0 for a few textures and support ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 ray, Tigger-oN, **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. This level can NOT be used on ANY commercial multi-player server without the explicit written consent of Tigger-oN. ====================================================
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