Deathmatch: large DM (10 player-start positions)
Bot File (aas): yes
New sounds: no
New graphics: some
New music: no
How to play: Place ac.pk3 in your /baseq3/ folder.
The level should show up in the menus.
(You'l need the Quake point release.)
This is the second level I've released to the public.
Most of the shops in the "downtown" area are named
after friends who have helped me play-test my levels.
I made this level afer being inspired by levels like
Quatrix, Quarea51, Twisted Palace, and the PadMaps.
I like levels where there are interesting areas to
editor: Q3Radiant 202 by Id Software
know bugs: Bots seldom do the jumps needed to
get to the better wepons.
build time: My spare time over a 4 month period
compile time: 9 hr. 20 min. on P2-350
Distribution / Copyright / Permissions
Copyright (c) 2001 Ken Hull
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.