Version 666
================================================================
Title : Version 666
Date : 02-07-2001
Filename : map-charon3dm666.pk3
Author : Charon
Email Address : **email removed**
: (best to visit my site and get my current email address)
Website : www.interactivedeath.net/

Description : I wanted to create a sort of evil hellish
: theme that fitted in with tech stuff somehow
: and this is what became of it. There are a
: a great deal of firey colors and wires to
: add to the atmosphere, as well as many
: pentagrams and crosses to push the theme
: even further. The layout is small, tight,
: and fast and is suited for about 2 to 8 players.

Additional Credits : id software, Normal, Shinnick, 0CooL,
: and anyone I might have missed
================================================================

- Play Information -

Players : 2 to 8 - possibly 10 if you want a frag fest
Bots : Yes - they like the rl and the central area
Weapons : Rocket Launcher, Railgun, Super Shotgun(2),
: Plasmagun

-----------

Unzip the the zip file map-charon3dm666.zip into your quake3\baseq3 directory.
Start quake3 and either select it from your map list or press tilde to enter the console and type:
"/sv_pure 0"
press enter
"/map charon3dm666"

- Construction -

Base : None
Editor(s) used : Q3Radiant
Known Bugs : None
Build Time : 1 week(roughly)
Textures used : standard q3 textures - rusty oranges and
: wirey tech textures
Compile machine : P3/500 overclocked to 559 with 384megs RAM
q3map compile Time : TOTAL - 30 minutes(1817 seconds)
: BSP - 39 seconds
: VIS - 316 seconds
: LIGHT - 1462 seconds
Brushes : 3706

- Copyright / Permissions -
You map not include or distribute this map in any sort of commercial product without
permission from the author. You may not mass distribute this level via any
non-electronic means, including but not limited to compact disks, and floppy disks
without permission from the author.

Context menu

For options and more

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