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Reloaded
Yogi

Added: 2 Oct 2000
================================================================ Title : Reloaded BSP Name : yog3dm2.bsp Author : John "Yogi" Hughes Release Date : 23/09/00 Email Address : **email removed** Home Page : **invalid URL** Game : Quake 3: Arena / Deathmatch File size : 1.7 mb Description : Well, Reloaded came about only because of the release of the Than Industrial texture set, without that fabulous set this map quite simply wouldn't exist. So it was all about inspiration. I found the texture set quite easy to work with, and even though the texture set would have best suited a waste type themed map; I took the theme in another direction. A base buried within a rocky mountain was my approach. The only reason I stuck with this theme was because of how well the rock texture, IKbase dawn sky and Than industrial all tied in. Additional Thanks to : My online buddies at Fresh Team for their support, rock on! id Software for starting the whole show, keep it up guys! Robert Duffy for both the QERadiant and Q3Radiant editors. My pals Warren and Chris for their support and advice. The happy people over on #terrafusion for their help. My own mum for putting up with me and my lazy spells! The fab folk over at Telefragged for hosting our site. The mad people on icq who just LOVE to chat like hell. Than da man for the kick-ass custom texture set! Previous work : Quake 2 - Don't Look Down Quake 2 - Hard As Nails Quake 2 - Helter Skelter Quake 3 - Lucid Dream Quake 2 - Eviction Notice Quake 2 - GRDM1: Paranoia ================================================================ * MAP Information * New Textures : A few of my own and mainly covered in Than Industrial which can be found at: **invalid URL** New sounds : Nope * Construction * Base : From scratch Construction Time : About 4 Days to build - 3 month to release the damn thing :) Build programs : Q3Map, BSPC for generating .aas Build Time : 1 Hour Compile machine : P2 233 / 230 mb / GeForce DDR Editor used : Q3Radiant 197 Other programs : Photoshop 5.5 - Editing the cloud layers Cool Edit 96 - Editing the custom sounds Curry 0.3 - Editing the shader script Q3 Build - Compiles and Generating .aas Gensurf - Generated real life terrain Winace - Creating the .pk3 file. Known Bugs : Noway! * Copyright / Permissions * All original and composed textures in this level remain property of the sources respective owners. All original and edited shaders in this level remain property of the sources respective owners. You may NOT use this level as a base to build additional levels and MAY use the textures and shaders but give credit where credit is due. You MAY distribute this PK3 in any electronic format (BBS, Internet, CD, etc) as long as you contact me first, include all files intact in the original archive, and send me a free copy (if it's a CD :) Thanks.
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Textures:
Not set
Comments:
19 comments (195 days ago)
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Downloads:
6,242 & 362 LiveViews (daily avg. 0.70)
File:
yog_6.zip, 1.74 MiB
PK3 date:
23 Sep 2000
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