Kit Carson Quake3 level
Title : Submarine
Filename : kitdm6.bsp
Author : Kit Carson
eMail : **email removed**
Web :
Description : a ffa tourney map (i love duel!!)situated in a Submarine Plant,
this is the first time that i see a q3 level under the sea...
* Play Information *
Single Player : Yes
Deathmatch : Yes(8 spawn points)
Bot File (aas) : Yes
CTF : No
New sounds: : Yes
New graphics: : Yes
New music: : No
How to play Put kitdm6.pk3 into your quakeiii/baseq3 folder.
Choose from skirmish menu and start playing.
* Construction *
Base : from scratch
Finish Date : June 1, 2000
Editor(s) used : Q3Radiant build201
Known Bugs : -
Build Time : 1 week
Compiling Time : fullvis relightextra 6 minuts:)

If you do a review about this map, please send me a note.
Feedback about this map is appreciated.

Willow for fish textures.
Utah (the guy at EA) for jump pads shader(originally was for spawnpoints:)
Mean Arena for the new Textures and shaders(nice job guys!!)

Distribution / Copyright / Permissions
Copyright (c) 2000 KitCarson **email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN

This file is provided by the author "as is", and any express or implied
warranties, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose are disclaimed. In
absolutely no event shall the author be liable for any direct, indirect,
incidental, special, exemplary, or consequential damages (including, but
not limited to, procurement of substitute goods or services; loss of
use, data, or profits; or business interruption) however caused and on
any theory of liability, whether in contract, strict liability, or tort
(including negligence or otherwise) arising in any way out of the use of
the information herein contained, even if advised of the possibility of
such damage.