.::LvL
Q3A Database
Genom Warehouse [DM Edition]
by W2k
date: 12th of Jun 2000.
Quake3Arena DM level.

====================================================
title: Genom Warehouse [DM Edition]
file: w4warehouse.pk3
author: W2k
email address: **email removed**
URL: come.to/nene
www.q3center.com/bgc
description: A Quake III version of the classic
Half-Life:Counterstrike map
"cs_assault". Quite a few things
have changed from the original!

====================================================
play information

skills 0,1,2,3: no
tourney: no
deathmatch: yes (lots of people!)
CTF: no (play the CTF edition)
Bot File (aas): yes
other: no
new sounds: no
new graphics: yes (lots of textures)
new music: no

how to play place w4warehouse.pk3 in your /baseq3/ folder
start quake3arena
hit ~
type /map w4warehouse
type /addbot <botname> <skill>
hit ~ (to clear the console)

====================================================
info

This map is a conversion of the classic HL:Counterstrike map "cs_assault" - although
a lot of things are different - no ladders to mention one thing, as we don't have those
in Quake III :) .. and I added some other stuff, so it's not an exact conversion.
Still, it came out pretty good and it looks wonderful compared to my previous works.

====================================================
bug fixes/changes

1.1
Fixed HOM effect in tunnel (thanks Dalmar, Streak)
Changed skybox to prevent rocketjumping out of level (thanks Streak)

1.0
First release

====================================================
construction

base: cs_assault (no copying involved)
editor: Q3Radiant 197 by Id Software
other progs: no
know bugs: none known
build time: about 3 weeks of spare time

====================================================
thanx to ...

The guys at www.shaderlab.com, they make cool textures!
[BAMM]Hipshot, [bgc]Probotector, and some people in #q3mods and
#qeradiant at irc.telefragged.com for giving me feedback :)

====================================================
Distribution / Copyright / Permissions

No bloody copyrights as far as the map is concerned, just dont
claim you made it, because I did :D

Textures from www.shaderlab.com, www.golgotha.com (Graphtallica and Golgotha texture sets)
were used, these are all free for non-commercial use afaik.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================

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