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Q3A Database
Genom Warehouse [DM Edition]
by W2k
date: 12th of Jun 2000. Quake3Arena DM level. ==================================================== title: Genom Warehouse [DM Edition] file: w4warehouse.pk3 author: W2k email address: **email removed** URL: http://come.to/nene http://www.q3center.com/bgc description: A Quake III version of the classic Half-Life:Counterstrike map "cs_assault". Quite a few things have changed from the original! ==================================================== play information skills 0,1,2,3: no tourney: no deathmatch: yes (lots of people!) CTF: no (play the CTF edition) Bot File (aas): yes other: no new sounds: no new graphics: yes (lots of textures) new music: no how to play place w4warehouse.pk3 in your /baseq3/ folder start quake3arena hit ~ type /map w4warehouse type /addbot <botname> <skill> hit ~ (to clear the console) ==================================================== info This map is a conversion of the classic HL:Counterstrike map "cs_assault" - although a lot of things are different - no ladders to mention one thing, as we don't have those in Quake III :) .. and I added some other stuff, so it's not an exact conversion. Still, it came out pretty good and it looks wonderful compared to my previous works. ==================================================== bug fixes/changes 1.1 Fixed HOM effect in tunnel (thanks Dalmar, Streak) Changed skybox to prevent rocketjumping out of level (thanks Streak) 1.0 First release ==================================================== construction base: cs_assault (no copying involved) editor: Q3Radiant 197 by Id Software other progs: no know bugs: none known build time: about 3 weeks of spare time ==================================================== thanx to ... The guys at www.shaderlab.com, they make cool textures! [BAMM]Hipshot, [bgc]Probotector, and some people in #q3mods and #qeradiant at irc.telefragged.com for giving me feedback :) ==================================================== Distribution / Copyright / Permissions No bloody copyrights as far as the map is concerned, just dont claim you made it, because I did :D Textures from www.shaderlab.com, www.golgotha.com (Graphtallica and Golgotha texture sets) were used, these are all free for non-commercial use afaik. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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