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PKCDM1: Frag & Bone
Pikachu

Title : PKCDM1: Frag & Bone Author : Pikachu Version : 0.9 File Name : pkcdm1.pk3 E-Mail : **email removed** Web Site : nope Description : This is my first map of any size, shape or flavour, &, to be honest it's really just the product of me fiddling around, trying to work out how to use radiant. Still I reckon it turned out ok, so I thought I'd release it to get some feedback on what works & what doesn't & what people would like to see in any future maps that I might do. Credits : Id software, of course, for doing a great game. Me, for wrapping my tiny brain around the editor Previous Work : None! ================================================================ * Play Information * Game : Quake III Bot Match : Yes Deathmatch : FFA, Tourney (sorta...), TeamDM (sorta...) (5 spawns) CTF : No * PK3 Information * BSP : maps/pkcdm1.bsp AAS : maps/pkcdm1.aas Arena File : scripts/pkcdm1.arena Levelshot : levelshots/pkcdm1.tga Textures : All standard q3. * Construction * Base : New map from scratch Compile Machine : Celeron 500a with 196 Mb RAM & 12mb voodoo2 (no, really) Compile Time : 'Bout hour and a half (-light extra) Editor Used : Q3Radiant 181 Other Utils : WinZip Known Bugs : There are a few nasty VIS errors that I couldn't seem to fix... It's also really quite slow... still :) ... * How to Use * Simply extract the pkcdm1.pk3 file and this text file into your Quake III "baseq3" directory. So for me this would be "C:\quake3\baseq3". Once installed the map will appear in the Single Player Skirmish menu. * Copyright / Permissions * You may NOT use this map as a base for other maps. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission. You MAY distribute this BSP through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. If any magazines want to put this map on a cover CD, then make sure you ask me first, send me a copy and we'll be straight :)
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Bots:
Textures:
Not set
Comments:
4 comments (26.13 yrs ago)
Ranked:
Downloads:
2,663 & 429 LiveViews (daily avg. 0.32)
File:
pkcdm1.zip, 1.36 MiB
PK3 date:
2 Jun 2000
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