.::LvL
Q3A Database
Andronicus
Date: June 14, 2000 (Map Version 2.0) Quake3Arena DM/Team DM level. ==================================================== title: Andronicus file: q3zdm1.pk3 (Zip file q3zdm1_v2.zip) author: Zarathustra email address: **email removed** URL: http://216.59.108.104 description: Large DM map, good for 6-12 DM players and teamplay ==================================================== play information skills 0,1,2,3: no tourney: no deathmatch: Large DM (up to 12 ppl) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: Custom Shaders, floor texture from the MeatPak (Pete Parisi), and modified id Software textures (e.g., andronicus_grate1). new music: no how to play place q3zdm1.pk3 in your /baseq3/ folder start quake3arena hit ~ type /map q3zdm1 type /addbot <botname> <skill> hit ~ (to clear the console) ==================================================== info Andronicus is one of several in an upcoming series of maps. The name is derived from "Titus Andronicus", a play by William Shakespeare. Read it and you'll understand, or see the Julie Taymor-directed movie "Titus," with Anthony Hopkins. :) ==================================================== Construction Constructed under Win98/PIII 500/256MB RAM/10 GB SCSI/Geforce 256 32MB DDR base: none editor: Q3Radiant 197 by Id Software, Paint Shop Pro 6.x other progs: Q3 Map Explorer by Johan "Lanzelot" Gustavsson, "Intersect" by djbob (awesome program.) known bugs: None. build time: about 5 full work-weeks' time, although months of experimentation with Q3R preceded this. q3map time: fast-vis: 3 minutes; full-vis: 1 hour 15 mins.; -light: 8 hours; -light -extra: 30 hours. (PIII 500 256 MB RAM) map stats: Total Entities: 630, Net Brush Count: 7450. ==================================================== thanx to ... My fiance, for being my muse and inspiration, and for her understanding of my "habit." She also has been a great person to "bounce" ideas off of. If only everyone were this lucky :) Requiem for hosting my map file, Johnny Law for his very helpful comments, which I know he had to take some time to do. keditok, phooka, {EGO}Strike, for just being cool guys and looking at things for me. Everyone else for just being awesome on the forums and partaking in this fun activity. Paul Jaquays for being such an excellent guy in the forums. Tigger-oN for creating a cool beta website ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 R. F. Burnier, Zarathustra, **email removed** Some content provided by Pete Parisi. All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
Context menu

For options and more

OK, Got it