Agony & Ecstasy
by Senn
December 25, 1999
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Title : Agony & Ecstasy
MapFilename : senndm1.bsp

Author : Adam "Senn" Bellefeuil
Email Address : **email removed**

Map Type : Deathmatch 2-12 players
Map description : Kind of a test map of sorts. It started out
as an experiment to learn curves and play
with the Q3A texture sets, but I liked where
it was headed so I decided to finish it. Inspiration
came mostly from an art appreciation class I took
last quarter in 3D Animation school. We were studying
early roman, greek and gothic architecture. I still have
an entire sketchbook full of ideas, so keep an eye out
for more maps in the near future.

Thanks to : id software, without you guys this would not exist
Special Thanks : raYGunn, ]SKY[ and parcel for playtesting

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***** Construction *****

Base : New level from scratch
Editor used : Q3Radiant
Known Bugs : None. Please notify me if you find anything.
Build Time : 5 days
Compile machine : P3 450 / 256 RAM
Compile Times : BSP 18 secs; VIS 1946 secs; LIGHT 1939 secs

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***** Usage *****

1. extract senndm1.pk3 to your baseq3 directory
2. run Q3A and at the console type "/map senndm1"

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***** Copyright / Permissions *****

Quake III Arena is a registered trademark of id Software, Inc.

You may distribute this map FREELY via internet, provided you include this .TXT file and leave the archive intact with no modifications. If you would like to use this map in any other way, please contact me via e-mail. If you let me know and give me a credit, I'll probably give you the permission to use it.

Clear