Q3A Database
Tig's Den
date: 16 May 2000. Quake3Arena DM/Tourney level. ==================================================== title: Tig's Den file: tig_den.pk3 author: Tigger-oN email address: **email removed** URL: http://lvlworld.com/ http://tig.onemoremonkey.com/ description: Small DM map, good for 1on1's or DM up to 4 ppl ==================================================== play information tourney: 1on1 deathmatch: Small DM (up to 4 ppl) CTF: no Bot File (aas): yes other: There are two custom bots included; Tig (biker/stroggo) Mandog (sorlag/red) new sounds: no new graphics: a heap of modified idsoftware ones new music: no how to start start quake3 hit ~ type /map tig_den hit ~ (to clear the console) or just select tig_den from the menu ==================================================== info this map sure has dragged out. Its the longest I think I've spent on a map and its so small :] Started work on Tig's Den sometime in January 2000 and went through a lot of changes and tweaks to get to this point. I also learned a hell of lot about Q3A level editing along the way. :] after a few chats with Spog and a webpage post I managed to increase the framerate by heaps (about 3 to 10 FPS on my system). That URL was about hint brushes, understanding of the bsp process and making brushes detail; http://www.quake3wor...TML/002412-2.html ==================================================== construction base: loosely based on a Quake level of mine. editor: Q3Radiant by Id Software other progs: Q3 Build by Sagnor <**email removed**> AzrKnight <**email removed**> http://q3build.gamedesign.net know bugs: none known build time: between work and LvL updates over the last 3/4 months ==================================================== thanx to ... Mandog (who also drew the *tigger* sketch) Spog (great advice on everything editing) Peej OozE Fool Natestah Phojekt BannerBoy Deadstar miaow sno and all the other ppl that have given their feedback along the way ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 ray, tigger-on, **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
Context menu

For options and more

OK, Got it