Pillars of Hell
Title : Pillars of Hell
Date : 1-4-00
Filename : pillars.zip
Author : John Watkins (aka Kneecapt)
Email Address : **email removed**
Home Page : Nope!
Description : Q3Arena Deathmatch map good for FFA (2-6)and tourney. Team also
allowed but not that great.

* Installation*

Simply place the pillars.pk3 file into your Q3/baseq3 directory and select the map
from the in-game menu.
* Play Information *

botmatch : Yes.
Deathmatch : Yes (FFA,Teamplay and tourney)
Difficulty Settings : Nope


* Construction *

Editor used : Q3Radiant
Known Bugs : Don't think so!

Build Time : Approx 4 weeks (aside from playin' around my first proper
map since doom!)
Additional credits : Id (great game great editor!), Jon Eriksson and
Quake3mods.net (anyone who wants to learn map building should
check out this site's tutorials). Also to 'Big' Dave Woods,
(aka Staff nurse olive) for saying that it didn't suck! check
out www.hotyellow98.com/size/ for his bands site!

*Other maps by Author*

Aside from some doom maps sitting on my hard disk, none yet, but I have some skins hosted
at www.planetquake.com/polycount/ (best q3a site around, I think so!)
For the DooM (ah memories) model:-
Warpstone - dark model with a fast green vortex shader
Propain - My first skin, pretty good for a first skin althought the visor sux :-)
Fusion - Kind of a muscle and bone meets armour kinda vibe!

For the Grunt Model
Putrid - Undead zombie type dude

Copyright / Permissions
This level is copyrighted by John 'Kneecapt' Watkins 2000, eerr... or something

Authors may NOT use this level as a base to build additional levels (as if they'd wanna).

You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit

You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file and leave the archive


QUAKE3 ARENA (c)1999 Id Software.
All Rights Reserved All other trademarks and trade
names are properties of their respective owners.