The Lost Dungeon
TITLE :The Lost Dungeon
FILENAME : map_lost.zip
AUTHOR :Harald "Harrynator" Rüdle
DATE : 05.03.2000
TYPE : FFA Team
EMAIL ADDRESS :**email removed**
HOMEPAGE URL : **invalid URL**

Unzip the .pk3 file and put it into your baseq3 directory.

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* A word from the author *
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Many hours of work went into the design of this map, so please
appreciate this efforts by walking through the whole map once in single
player mode without any bots to take a close look at the architecture
and the design of it. If you liked the map and enjoyed playing, please drop me
a line of what you liked and what you would make different (in German,
English or French). Also recommend this map to your friends.
It will encourage me to make further maps you may or may not enjoy.

Thank you.

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* The Story *
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In former times, this deatmatch arena was a long set of tunnels and caves,
both natural and built by man, which connected the kingdoms of Istenraid and
Huglathon which where separated by the huge cloud mountains. But then, the
evil hordes invaded Huglathon, and the tunnels where sealed off to protect
the peacefull lands of Istenraid. But that held off the invaders only for a short
period of time, and then Istenraid also was conquered.

Today, the whole continent is a evil place, and the Vadrigar chose this old dungeons
to be once again a place of chaos and agony. Rumors tell, that theres a small place of
peace in the endless caves, called the Inner Sanctum. No fights are taking place there
by a unspoken and unwriten rule. the rumors also say that the Vadrigar have hidden
a almighty powerful BFG there. But till today, no gladiator was ever able to find this secret
place. But remember warrior: Should you ever find this place, and meet another gladiator
there, remember the rule and never break the peace of this holy place!

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* LEVEL DESCRIPTION *
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Map design, concept, and original art
Copyright © 2000 Harald "Harrynator" Ruedle
All rights reserved.

This is a map for 6-18 players. More than that may result in serious slowdown.

This map was inspired by the book "The Lord of the Rings" by
J.R.R. Tolkien, especially by the part about the dungeons of moria.

For those curious about the design aspects of the map:

Design/Build Time: About 60 hours, on and off.
Editor: Q3Radiant 1.81
Compiler Front End: Q3build

2374 Brushes
267 Entities

Machine:
PII Celeron 500 / Windows 98
128MB RAM
TNT Elsa Erazor II

Framerates: (Normal settings 640x480 Without bots) 35-80 fps
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DEATHMATCH : 18 Player Respawn Point(s)
SUGGESTED PLAYER LOAD : 6 to 12

DIFFICULTY SETTINGS :
NEW TEXTURES : No
MUSIC TRACK : No

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* OTHER LEVELS BY THE AUTHOR *
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The Temple of Chutoluh (Quake III)

The Court of the Vadrigar (Quake III)

check **invalid URL** for these maps.

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* COPYRIGHT / PERMISSIONS *
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Authors MAY NOT use this level as a base to build additional levels. If you
wish to do so, please contact me to discuss terms.

You MAY NOT distribute this level UNLESS THIS FILE IS INCLUDED WITHOUT
ANY MODIFICATIONS.

The all files, within the provided .pk3 or .zip file, may be distributed
freely by any electronic means in unaltered form (that means in the .pk3 file).
It may NOT be included in any collection without prior permission of Harald Ruedle,
furthermore, the user agrees to all the conditions of ID SOFTWARE'S
licensing regarding user created maps. Neither the map or music are public
domain. Custom textures within this .pk3 file may not be used for any other
purpose or reason whatsoever unless otherwise noted.

Clear